07/09/2005 Archived Entry: "Saturday"
Saturday morning laze.
Found a post on Ars Technica's forums where someone is hosting the ISOs for Freespace 2, the greatest space combat game ever made. Posers who enjoyed mouse-controlled space games like Freelancer need not apply; Freespace 2 is a real game that requires a joystick and the ability to do more than just click a button on a the mouse over and over again. FS2 also trounces the previous "Greatest Space Combat Game Ever Made" title-holder, the venerable but outmoded Tie Fighter, from Lucasarts. FS2 is simply a better game, and if you don't think so, you're wrong.
Then, because the source code has long since been released, the thread recommends going here and downloading FS2_Open, which substantially updates the game's graphics and makes it look uber-badass. I can confirm that it is indeed crisp and fabulous.
Been reading more over on Jason's blog, and I continue to feel like I should be able to help him, but at the same time I don't think I can. What do you tell a friend who's that deeply into depression? Cheer up? Things will get better? At the same time, knowing that his depression is not shared by Kim is disheartening, and does not bode well for Jason's healing. On one hand, Jason is broken and lays depressed in his room for days at a time, facing what he feels is a lifetime of solitude, dejection, and failure; on the other hand, Kim is still in Seattle, has a boyfriend, and has milestones in her future to which she looks forward. The asymmetry is startling, but perhaps not unexpected, as the best cure for a broken relationship is another relationship, and women can aquire companionship with far less effort than me.
Indecision, indecision.
Rather than worry about that, though, I believe I'll go kill people.
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